HALLPASSResearch Play the game

Themes · complaint churn

Content drought repetition

Repetitive, gets old, nothing left to do.

In HALL PASS

What responds to it.

Scoreboard cluster 04 Content drought: August AT-RISK, now Watching 55% our estimate

Per game

Where it shows up on Steam.

Weighted count in each game's reviews, with the share of that side and the median hours of the reviewers who raised it.

In negative reviews

  1. Deep Rock Galactic: Survivor5277.9% · median 15h · 245 reviews
  2. Vampire Survivors3817.9% · median 14h · 172 reviews
  3. Megabonk3775.1% · median 19h · 187 reviews
  4. Soulstone Survivors33213.2% · median 23h · 140 reviews
  5. 20 Minutes Till Dawn21410.0% · median 11h · 108 reviews
  6. Halls of Torment1367.6% · median 17h · 67 reviews
  7. Brotato1305.5% · median 15h · 66 reviews
  8. Death Must Die1114.5% · median 16h · 59 reviews
  9. Crimsonland206.3% · median 4h · 9 reviews
  10. Geometry Wars 330.8% · median 13h · 1 reviews

Per community

Where it shows up on Reddit.

CommunityIn request threadsIn praiseIn complaintsIn quit sentences
r/vampiresurvivors——935 409 items7 2 sentences
r/roguelites——6,212 2,843 items22 10 sentences
r/roguelikes——4,647 1,894 items12 5 sentences
r/brotato——305 142 items0 0 sentences
r/SoulstoneSurvivors——120 58 items0 0 sentences
r/hallsoftorment——61 27 items0 0 sentences
r/DeathMustDie——72 33 items0 0 sentences
r/20MinutesTillDawn——31 17 items0 0 sentences

In their words

The highest-weighted reviews that matched.

Truncated to the first few hundred characters as they were in the harvest reports. The weight beside each is one plus the natural log of one plus its helpful votes.

I cannot recommend the game anymore. It is a pity as it was a very fun game with a good game loop. Buy since last patch the grind needed to unlock the power ups that will allow you to play the most challenging content is hundreds of hours, of the same repetitive content. Still on
Deep Rock Galactic: Survivor · 33h playedw 7.7
Has potential but it's not yet good. Hopefully they fix the following: - the only notable thing about classes is the weapons they get access to. No other unique mechanics, all the stat bonuses they start out with can be overcome with one level-up reward; - overclock unlocking is
Deep Rock Galactic: Survivor · 82h playedw 7.3
I'll start by saying that the game caught me by surprise, I played about 9h straight after I bought it, and have unlocked ~70% of the unlockables. It was more fun than I thought it would be from the videos I saw, but ultimately fails to deliver on what you expect from the survivo
Megabonk · 30h playedw 6.8
Fun at first but shallow in the long run I came to this game as someone who has completed Vampire Survivors 100% as of 1.0 and if you're looking for a game of this type and haven't played that yet, go play that instead. As for Soulstone Survivors I was having fun with the first c
Soulstone Survivors · 26h playedw 6.6
Currently gonna have to give it a thumbs down It feels like the devs look at youtubers who play hardcore / meta builds to decide how to move forward when releasing new content, and I don't understand what the point of giving us so many weapons, tomes and builds is if we are essen
Megabonk · 122h playedw 6.5
I had to change the review from positive to negative once I realized that the game actually has zero depth. They have tons of characters, but every single character ends up playing the exact same having the exact same DOT build. You run around avoiding the red circles. Wait for d
Soulstone Survivors · 68h playedw 6.3
I thought this game was just walking around hitting enemies with projectiles so I wasn't going to get it. But, then I heard online that it was so much more than that and I should try it. So I picked it up and you're right, it's not about walking around and hitting enemies because
Vampire Survivors · 3h playedw 6
Fun concept for a game and it delivers on the price point. However on the basis of desiring to play games that can keep being fun past the first few hours I cannot recommend this game. From my experience so far, 95% or more of the game becomes very repetitive once you discover how to play effecti...
Vampire Survivors · 9h playedw 5.9
It's not a bad survivors game, but given that there are a lot better alternatives out there, I do not recommend it. Pros: * solid game with well made menus, sound, graphics. No technical issues. * many things (weapons, general character upgrades, and new characters) to unlock * w
20 Minutes Till Dawn · 7h playedw 5.6
Didn't work for me. Does make me want to do "one more run", but it feels like shallow manufactured addiction delivered through progression induced dopamine hits. I'd rather have the desire to play a game because I'm uncovering gameplay depth or honing my sk1llz. Not getting that here. This is str...
Vampire Survivors · 4h playedw 5.4
The game is your average bullet hell survival game, so if you're a veteran of this genre and really into it, buy this game; you won't regret it. However, if you're not, or maybe this would be your first experience, there are other games that offer a more 'pleasant' approach to th
Halls of Torment · 12h playedw 5.2
Right now, it's a 2 level game that shows amazing promise, but lacks content. I hope it becomes a development priority some day, but with such huge gaps in time in-between updates, and the noticeable difference in design philosophy with mob/player flow betw...
Death Must Diew 5.1

How it was counted

The patterns that matched.

Case-insensitive regular expressions from the harvest scripts, reproduced as written. A review or sentence counts once for the theme if any pattern matches.

Steam harvester complaint

  • repetitive
  • gets? (boring|old|stale)
  • no (content|variety)
  • lack of (content|variety)
  • same thing over
  • shallow
  • not (much|enough) content
  • gets old