Voices
173 reviews, in the players' own words.
The highest-weighted reviews behind each theme in each game, as the harvest reports recorded them. Filter by game, theme or side. Each quote links to its theme page.
Deep Rock Galactic: Survivor is a Vampire Survivors spin-off from Ghost Ship Publishing and is a smokescreen in terms of data collection. Extensive data is collected for the title without users being able to object. [h1]What Does This Product Do?[/h1] Upon starting the game, vari
I'm sorry but this is just not a good game in its current state. I want to like it, but it just doesn't hold a candle compared to the other bullet heavens/survivor-likes on the market. The game has nothing going for it other than branding and graphics. None of the items do cool s
Amazing first impressions. Super fun and addicting game. Then once you reach tier 3, it all falls apart. The balance is a mess, or should I say, the game has so many guardrails to prevent you becoming very strong because it seems that the devs are terrified of you becoming overpo
I cannot recommend the game anymore. It is a pity as it was a very fun game with a good game loop. Buy since last patch the grind needed to unlock the power ups that will allow you to play the most challenging content is hundreds of hours, of the same repetitive content. Still on
I generally don't like giving negative reviews, but the price-point for the genre vs the experience is just not it. So Soulstone Survivors looks great at first glance. It's got good visuals, seemingly tons of customisation, good controls. So why, then, do I not recommend it? This
UPDATE 2/25: More thoughts at the bottom of the review. It's very hard for me to give a negative review because I really do love what this game wants so badly to be, and I love DRG and the guys that made it, but in its current state, I simply can't recommend it (DISCLAIMER: Yes,
Has potential but it's not yet good. Hopefully they fix the following: - the only notable thing about classes is the weapons they get access to. No other unique mechanics, all the stat bonuses they start out with can be overcome with one level-up reward; - overclock unlocking is
I think this game has the potential to be really great. But right now since EA release it is just daily patches to nerf things people find out are good. There's a lot of imbalance between the gods and skills. Part of the appeal of these games is getting wildly powerful. Maybe the
Halls of Torment is everything I wanted from this emerging genre. I tend not to be in the business of reviewing Early Access titles and I imagine I have untold gameplay hours ahead of me still, but as I near the 20hr mark I can compare apples to apples and oranges. And, confident
I'll start by saying that the game caught me by surprise, I played about 9h straight after I bought it, and have unlocked ~70% of the unlockables. It was more fun than I thought it would be from the videos I saw, but ultimately fails to deliver on what you expect from the survivo
The opening hours were great. Characters seemed unique, movement was fun to perform and a good run really made you feel strong. I still feel like each characters level-up bonuses provide a strong baseline to experiment. I don't mind the humour. It's not too distracting. You might
I think there's been a lot of misunderstanding about this title as is evident by the amount of people who are confused coming into this game in how it is different from other horde based games and not exactly seeing the "meta progression" because ironically; that's how DMD separa
At the moment of this review the new content patch dropped and it is a BIG step but in the wrong direction. The whole premise under this kind of game should be fast paced free movement and power fantasy and its the opposite of what act 3 has brought to the game. Too many movement
Fun at first but shallow in the long run I came to this game as someone who has completed Vampire Survivors 100% as of 1.0 and if you're looking for a game of this type and haven't played that yet, go play that instead. As for Soulstone Survivors I was having fun with the first c
In my opinion, DMD has potential to be a very cool entry into the genre but in it's current state doesn't offer fun enough gameplay, build variety and content to keep me entertained beyond the first few couple hours I've played. Pros: -diablo-esque gearing -unrestricted shop to b
Currently gonna have to give it a thumbs down It feels like the devs look at youtubers who play hardcore / meta builds to decide how to move forward when releasing new content, and I don't understand what the point of giving us so many weapons, tomes and builds is if we are essen
game needs some rebalancing, there's a lot of cool ideas that fall short, the more you play the more you notice there's at best 4 good tomes, and like 6 good weapons, alongside the fact only a few characters feel "fun" to play and to try and reach the harder tier 2 and almost imp
Original Crimsonland (2004) is one of my most favourite games ever. But the Steam version is a serious step backwards. New graphics are not as pretty, new UI is bland and forgettable, and the worst crime of all - the Perks are gone from the quest mode. That's right, they only exi
The first thing I notice when starting up Geometry wars 3 for the first time are the stellar production values. The title screen alone with its swirling colored auras and a strange vector grid stretching out infinitely before you, the soothing electronic tones of the background m
There's the bones of a great game in there, but in its current state it feels like the devs ran out of ideas halfway through. I got to Hazard 3 which is meant to be the midpoint but I simply lost all interest because the only realistic way to progress further is a brutal and quit
Every positive review is true and I genuinely enjoy the game, but they fail to mention how bad the balance is. Once you hit tier 3, you'd better hope that the RNG gods are with you , otherwise, finishing a run is pretty much impossible. Tier 3 boss is also bs, seeking orbs that y
Remember when Devs used to make games because they just wanted to make a good product, that respects players ability to overcome challenges, to think for themselves instead of handholding every step of the player's journey (cof cof Blizzard 2024) and that has enough content for i
There is more game in this game than many other games. Then you can buy additional packs to keep putting more game in it. That's about 500% more game per game, than most other games, and it keeps getting gamier. Game this game.
Need to list a couple of disclaimers here: -- If you are just now considering whether to buy the game or not, DO. This is one of the best horde survival games on the market. There's a lot of content, especially with the Act II update, and you'll get your mo...
I had to change the review from positive to negative once I realized that the game actually has zero depth. They have tons of characters, but every single character ends up playing the exact same having the exact same DOT build. You run around avoiding the red circles. Wait for d
Nothing pisses me off more than when one version of a game is abandoned in favour of a different one. The mobile port of this game still receives updates, where as the fully paid PC version is dead. Wouldn’t recommend buying anything from this dev to be honest, if this is how the
[h3]Let It In...[/h3] This game's not a looker. The dev is open about a portion of the spritework being pre-bought assets, and dunno how they got away with so much Castlevania property. Most spell effects and colours appear half-baked, animation barely exists, even the bosses are
No update or message from the dev(s) in 6 months. Not sure if the game is abandoned or still worked on. I mean, the game is fun for what it is right now, but it is for from being finished. And without knowing if it is still being worked on I can't recommend it to anyone.
This game does nothing better than the other superior games in the genre. It is grindy in a nonrewarding manner, repetitive, boring, and has an uninspiring generic graphical style. Let's compare it to the other games in this genre: *Where as Vampire Survivors makes you look forwa
IDK man, I guess I just don't "get it". You move around, avoiding enemies and collecting auto-attacks. You have no control over your attacks, besides some limited choice of what you get. Maybe I had the wrong expectations, I was expecting an action game where I kill monsters, not
It looked very repetitive when i watched my son play. It didnt seem like a game i might play. I decided to buy it to at least be able to have a conversation starter with my son. OMG, it's SO fun and addictive!!! i highly recommend!
Positives: - Very addictive gameplay. - Lots of levels and game modes. - Many weapons and powerups. - 4 Player Local Coop. - Nice graphics. What changed from original: - Few new weapons and powerups. - Few new game modes. - Perks can't be used in the main game now and are only av
I thought this game was just walking around hitting enemies with projectiles so I wasn't going to get it. But, then I heard online that it was so much more than that and I should try it. So I picked it up and you're right, it's not about walking around and hitting enemies because
Unpopular opinion: Vampire Survivors is overrated. I don't hate it; in fact, I had some fun with it. But in the end, it just felt like a waste of time. Once you unlock all the items and figure out the evolutions, there's not much to the strategy. There's almost no real variety to the enemies or l...
This game is super fun and frustratingly boring at the same time. Fun, because it got smooth gameplay, a lot of variety, meaningful choices of abilties, tons of powerups. Fun meta-progression, lots of characters. There is a ton of customizability available with different skills a
The game isn't really bad, it's good but as it has been pointed out by so many others, it lacks depth and variety Meta progression is grindy and honestly not worth the effort. You barely feel the difference in gameplay with runes and apparently the dev was so afraid of creating "
Pretty disappointed by this "remake"... if you could even call it that. This game has some new perks and a few new game modes, but that's about all that is new. All of the sound effects and music, for example, are 100% reused from the original-- in 2003, th...
Fun concept for a game and it delivers on the price point. However on the basis of desiring to play games that can keep being fun past the first few hours I cannot recommend this game. From my experience so far, 95% or more of the game becomes very repetitive once you discover how to play effecti...
The game is good but could be great. It's another simple vampire survivor game with a dark aesthetic. It works well and is fun to play but the bright white flashes might be too intense for some people and cannot be changed. It's cheap so buy it if you think...
I discovered this game playing league of legends. Luckily, i no longer play league of legends. 10/10
Instead of distributing crack in the 1980s, the CIA could have airdropped copies of Vampire Survivors to every impoverished American neighborhood and we would still be suffering with the ramifications all the same. Sometimes I break out into a cold sweat while trying to attempt a
There is no way I've played this game for 143 hours. I've played for maybe 12 hours. This is a mistake, very embarrassing mistake from Steam. I assure you, I've only played this a handful of times and it is not addictive or time sucking in any way.
Worth 14.99$ for sure. I have only been playing for 20 minutes and I love it. The game looks amazing, runs amazing, and feels amazing. My analog stick is off and in most games I constantly move left, but they must have deadzone support because I don't move at all unless I move th
After 88/88 unlocks I have conflicting feelings about this game. On one hand it is well made, looks nice, and is even fun to play (at least at the beginning). On the other hand, it has two terrible flaws. The first is the traditional opposition found in the quasi rogue-lite genre: skill-based vs....
The game is developed at such a slow pace that it might as well be abandoned. The first planned release date has been missed by years by now, each new big update takes no less than a year, despite the fact that the content being added is hardly groundbreaking. Just to put it into
If this game were less highly reviewed I would have probably just ignored it, but the hype about it as a roguelite got me to buy it, and I'm kinda confused why it got so much hype in the first place - to me it feels like the worst possible cross between an auto battler and a twin stick shooter. T...
It's not a bad survivors game, but given that there are a lot better alternatives out there, I do not recommend it. Pros: * solid game with well made menus, sound, graphics. No technical issues. * many things (weapons, general character upgrades, and new characters) to unlock * w
Normally, I don't write reviews to say a game is abandoned. But the way THIS game was abandoned is really bad. It still irks me, to be honest, because this game has a special place in my heart as one of the very first survivor-like games I played. Despite the next big update bein
If people actually kept up with: A - How many Devs are working on this game which is 3. B - How long sprite work takes to make for the artist C - LITERALLY CHECKED THEIR DISCORD FOR BETTER COMMUNICATION They would know that the game is in fact NOT abandoned and STILL EARLY ACCESS
This game clearly takes inspiration from Vampire Survivors, and to its credit, it does add some real value to that formula. The 3D presentation works well, the gameplay feels smooth, there’s a good variety of characters, and the shorter runs are a welcome change compared to VS’s
[h3] Personal Overview [/h3] One of the few games that I can say has a very big potential to be one of the best, or the best of its genera. Death Must Die is a excellent game and very well developed for its early access. I would wager the current version of the game is less buggy
the price of this game compared to the amount of time you can spend playing it when youre a lonely depressed autistic person is certainly an amazing deal that i recommend
great game, addictive gameplay, looks like diablo, alien shooter, and other 90s early 2000 isometric type games. offers a lot hours slaying monsters, collecting loot and level up. it got a lot in common with vampire survivors eventhough style, design and some gameplay mechanics s
At first you are going to like this game. But after a period of time, you will realize, that the game has very little depth. Every run feels the same. This is because the enemies are just blobs of health and damage, with mildly varying movement patterns. Don't let that fool you into thinking ther...
Didn't work for me. Does make me want to do "one more run", but it feels like shallow manufactured addiction delivered through progression induced dopamine hits. I'd rather have the desire to play a game because I'm uncovering gameplay depth or honing my sk1llz. Not getting that here. This is str...
I'll be glad to revisit this review when the game has more content, but for now, I can't recommend it. I went into it expecting that there were going to be far more god powers than there actually are (after all, the store page says there are _hundreds_ of them), and for there to
Pros: 1) Nice visuals; 2) You can try all character + weapon combinations without grinding; 3) Some combinations are insane; 4) 3 game modes; 5) No crashes, no bad fps (at least if you dont go too far in the endless mode); 6) Characters and weapons are memorable. Cons: 1) More th
For less than the price of a pint you can be the owner of one of the most satisfying games ever made.. Everything is top notch in Vamp Survivors, the characters, the music, the world design and of course the gameplay; that was so fun that it kickstarted an entire genre. This game scratches an itc...
Shockingly good Survivors-like. It combines the Diablo style Paragon level number-go-up with gameplay like Vampire Survivors. There are unlocks hidden behind achievements, and after I finished all 500 I was itching for more content. Legitimately more satisfying to me than Diablo
General impression: Temper your expectations. Despite inexplicable hype, this game is extremely shallow and simple, bordering on a "Clicker-type" game. If you go in knowing that, you'll likely grow addicted to the brainless loop of wandering an auto-attacking character around a room for half an h...
There was a time I would have whole-heartedly recommended DMD. You can see my playtime. I got some friends to buy it, even. The pixel art is beautiful, the combat is smooth as butter, and (most) classes feel like they have a unique identity with appropriate...
All-in-all, simplicity is king. This game doesn't try to do too much yet stands out amongst the crowd of roguelikes. The RPG elements (i.e armors, rings, etc) add nice variety. I personally like this better than Hades 2. I recommended and gifted it to a lot of friends, they all l
Map, inventory, and exp systems from diablo 2, enemy mob size from vampire survivors, skill system and mythos very similar to hades, original characters, and original score. Amazing buy for $7. 10/10.
I wish I could give this a "Mixed" review but unfortunately it has to be either positive or negative. In that case I would ( in the current state of 0.9 version ) give it a negative review... The game itself looks really nice and the colors seem to add a really nice atmosphere to
I honestly don't understand the hype. The game is just a run of the mill Vampire Survivors clone. If you want a better version that's free, then go play Holocure. The saving grace of this game is that it's only $10, but most VS clones are around that price anyways. The main issue
The game is your average bullet hell survival game, so if you're a veteran of this genre and really into it, buy this game; you won't regret it. However, if you're not, or maybe this would be your first experience, there are other games that offer a more 'pleasant' approach to th
Well, it seems that after the release of 1.0 on steam, they decided to release it on mobile, where now that's the only place that the game get's any updates, and it's apparently pay to win, so You can assume what kind of game dev we are talking about here, ...
This game is like crack, once you try it you won't be able to stop! Game is so much fun but coop would make it even more fun!
Deep rock galatic survivor is a fantastic game with plenty of customization, loot and builds to play through that will keep you active for a long time. I am nearly 50 hours into the game, lets talk pros and cons: Pros: Graphics - Deep rock galactiv survivor has pretty nice lookin
If anyone is interested for a review from someone with over 100+ hours in this game here it is. I've completed everything there is*** (there is a single secret achievement left for me to unlock but i'm honestly too lazy to do it), unlocked all skins for all the characters, all ru
The most wonderful version of Gauntlet ever made. gives me that vibe threw and threw! That class C price for the A class gameplay. minimal content, for now 3 levels 7 classes. Enjoy the simplicity of quality game crafting :]
I am a bit conflicted on this game. On one hand, I enjoyed my 40 hours spend with it and I definitely got my money's worth. So it's hard for me not to recommend it on just that basis. But at the same time I see tons of wasted potential with weird design choices and ultimately not
Vinny Vinesauce put it best. "This game is digital crack." The developer knows exactly how to get the dopamine flowing and keep it going. Tons of stuff to unlock. Multiple ways to build a run with a bunch of different characters. The game seems well balanced enough that every cha
I waited to test everything with the recent update and here are my thoughts after clearing everything through endless mode. Highest I got on the broken potato gun build was 100+ so I'm decent at this game I'd say. Take what you will but here are some things to consider in terms o
Prior to the update on 8/31/23, the game had a real feeling of accomplishment to it. When starting from scratch, the game is very challenging with a very smooth progression. The rate at which you unlock characters, achievements, and equipment is very well paced, and matched with
Right now, it's a 2 level game that shows amazing promise, but lacks content. I hope it becomes a development priority some day, but with such huge gaps in time in-between updates, and the noticeable difference in design philosophy with mob/player flow betw...
Dev has abandoned the Steam version and instead exclusively supports mobile at this time, presumably for the money from microtransactions and ads. The last post here was from 2024 promising updates to many mechanics and new characters/weapons. Meanwhile, mo...
Disappointed to find that the controls are just UP, DOWN, LEFT and RIGHT. I expected more out of the game based on the reviews. Played for an hour, got some upgrades and new characters, but it didn't feel satisfying. It could be that I felt like, i couldn't take my eyes off the screen for a singl...
Man, I just can't understand how this game revolutionized its genre. I hate this game. The gameplay is slow, boring, and uninteractive, the art is terrible, the music is nothing special. And well.... that's kinda all I can say! There's just not much here, y...
It's like heroin. Strong, potient, feels good yet it is strangely addictive and probably not good for you in the long term.
This new update was great. I got back into the game after the burnout and attempted to finish off all achievements. I loved the new mechanics and started using skills I would have not taken otherwise, because of the buffs they give. Instead of using the same couple of builds, I d
I love this game, it's the well-thought-out and frankly better looking cousin to Vampire Survivors. Pros: -Legitimate builds and synergies -Most things in the game can be used as a resource -Flashy but simple art -Elk mode Cons: -Sometimes a little hard to see things, specificall
Vampire Survivors is a minimalist survival game built around one goal: stay alive long enough for your run to snowball into something ridiculous. It looks simple at first, but it’s engineered to keep you chasing the next “perfect” build. You don’t aim in the usual way—most attacks happen automati...
"Bullet Heaven" is the term used to describe these type of games. They really had a massive reach this year after the success of Vampire Survivors. 20 Minutes Till Dawn is one of them,trying to capture the essence but greatly improved one of the features which many lacked, the ab
EDIT: I have nominated this game for "Best Game I suck at" because I do suck at this game, and I do like the game still. Seems like there's a rash of "Magic Survival" type games (where Magic Survival is a phone game on android) but this one is a little different. For one thing, u
Pros: - Lots of characters with different playstyles - Generally enjoyable gameplay loop Cons: - 90% of the weapons feel the same (shoots bullet, shoots bullet faster, swings melee weapon, pokes melee weapon) - Doesn't quite have the "Wow" factor of getting have a sick run that s
passive brainless RNG game that tries to portray an active game that how you play the game matters and affects the outcome when it doesn't.
This is probably the most overrated game of all time. Sure it's cheap, sure there's plenty of progression to it. but the game play isliterally just, walk around with wasd, and pick up gold and xp from dead things for 30 minutes, and continuously repeat it. Sure theres many differ
This game is inexpensive, starts simple, becomes surprisingly complex, and is incredibly addictive. Better yet, the developers are awesome human beings, and seem to truly love their fans. They are what gaming companies should be, people who do what they do because they love it!
Alright. [i]Megabonk[/i] is [b]Megabonkers[/b]! This is a 3-D Survivors game. The first I've played from this perspective. Does it feature the hallmarks of a good Survivors game though? Escalating pace? Check. Tension? Check. The ever-looming sense of impending doom? Check. Ridic
This is my first foray into the "Survivors-like" subgenre. I dig the very Diablo art style, and it's certainly fun and entertaining, but this is perhaps the most mask-off dopamine drip in the shape of a video game I've ever encountered. It makes me hyper aware of every minute I s
[i][b]tl;dr:If you came here because you love Vampire Survivors, you found yourself a new shiny tool.[/b][/i] 20 Minutes Till Dawn is, like it's free demo-version 10 Minutes Till Dawn, heavily focused on replayability and takes lots of inspiration from Vampire Survivors. So, it i
Wanted to give my 2 cents due to the negativity the new update in the 2-4 hours I played was pretty fun the game has entertained me for nearly 100 hours as of this review for under $10 if you like bullet heavens with some really fun progression and interesting classes you could s
God, I both love and hate this game. But, a €12.99 game that gave me 100+ hours of gameplay doesn’t deserve anything less but a thumbs up— but it isn’t all smooth sailing. It runs excellently on the Steam Deck. Anything up to Hazard 4 performs perfectly. At Hazard 5, however, you
For the time being, this game just has some painful design decisions that'll probably make you drop it in a few hours and maybe come back in a few months to see if it's actually fun now. Here's an easy one! (Edit: As has been noted for some reason a repetitive bunch in the commen
My current favorite Survivors-like. Quick runs, lots of build variety, and very addictive game play. Well worth the price!
Imagine Diablo got drunk on Monster Energy and had a love child with Vampire Survivors during a rave. That’s Soulstone Survivors. You start with a character who looks like they do CrossFit and somehow becomes an immortal god of AoE explosions within 5 minutes. You throw knives, a
The worst aspect of this game is the hundreds of hours you could spend playing all those AAA games you bought on sale to put your PC specs to the test will be spent on this instead, a Potato game that can run on actual Potatoes.
Latest patch really put a downer on this game. They nerfed a lot (abilities, gear, exp gain,..) while making enemies more damage spongy thus making your hero feel really underwhelming. There are a lot of bugs in this game since the new patch. The AI of bosses sometimes just bug o
Once you get a grip of it after playing a few rounds, the game feels very shallow. Playstyle variety is minimal and only matters in early game. Manual aiming could very well be replaced with auto-aim like in similar games and gameplay would essentially be t...
Not the same kind of experience as the previous two. All of the new modes are trapped within the adventure mode, and you need to grind through them in a specific order to unlock them. The other reviews will tell how difficult it is to progress through the first batch. The progres
Havent seen an oncoming level of addiction like this since I got a taste for opioids. Amazing game.
Crimsonland is a fairly simple concept of top-down shooting and tonnes of mayhem - imagine Serious Sam from a top-down perspective. The three things I can guarantee you with Crimsonland: hoards of mobs, lashings of blood and a colossal arsenal at your disposal. Overall it is an i
The game is balanced poorly. You either find builds that trivialize everything, or you simply don't scale enough to keep up with the enemies. There's a lack of diversity with only 3 levels and bosses only have a single pattern. In order to access the hardest difficulty level, you
I never played the original Crimsonland. Well actually that's not true; I tried the demo once and the game didn't really seem like anything special. After reading some great impressions from a friend, I decided to check out this new and improved Crimsonland and I'm very glad I di
[b]20 Minutes Till Dawn[/b] is the latest in a genre that has not been classified officially to my knowledge. The verdict is still not in, but I'm going to call it what it is: [i]Bullet Heaven[/i]. You shoot, you level, you build, you destroy or get destroyed. It's a familiar loo
340 hours of game play so for like $10 (including DLC). 100% achievements & 5 starred every vanilla character on both maps and now enjoying playing mod characters. Steam share also makes it a great game to just pick up and play with friends for 30-60 minutes. Fully recommend. My
I just saw that I *shamefully* never wrote a review for this! DRG:S has been a go-to joy for me since picking up a Steam Deck. I’m a HUGE fan of survivors-likes, especially Brotato, Nordic Ashes, and of course, Vampire Survivors. I had no experience with the mainline DRG game, an
This and Vampire Survivors are probably the best received bullet hell games on Steam. It makes sense why people like these two games so much, they have definitely helped define this genre and they both offer something different. Where Vampire Survivors is a longer game with much
Great game where you can turn off your brain and kill everything on the screen. Has tons of content that is fun for the first 50 hours or so before it becomes a little repetitive. Besides that, it's pretty enjoyable when exploring the game and well worth picking up.
[u][b]20 Minutes Till Dawn[/b][/u] is a disappointing top-down horde survival game with a Lovecraftian and abyssal theme which I had high expectations for. Unfortunately, it failed to meet those expectations and turned out to be yet another generic horde su...
Hard to believe this an Early Access Game, it's so well polished. Feels like something a much larger Developer produced. Among these Survivors-like games, DRGS is in a class of its own. It's fun, silly, creative, beautiful, and addictive. The only thing about this game that is pr
it's just a fun time. good way to pass the time if you're bored and in a state of "i have games but no games" if that makes sense. it's just become my go-to shut my brain off and vibe game.
Still the best surivaton, survivors-like, bullet-heaven game out there. Tons to do, cheap and collecting those sweet, sweet xp gems feels so good. I have started this game over and played a ton three times because of how good it feels and I have played hundreds of hours of games
This game is like crack cocaine and is highly addictive for our monkey brains. It doesn't take much skill, but it is #1 is being a good mindless timewaster.
HoT is carried by its strong aesthetics. I think almost everyone will dig the visual style, and for many people it'll be really good at pushing nostalgia buttons in the brain. This visual association I think drives the positive ratings, because mechanically the game offers litera
This is a great game! Ton of replayability but there is one big downside... THE DEVS ABAONDED THIS FOR A ♥♥♥♥♥♥ MOBILE PORT!! It pisses me the hell off that they ruined this great game, there mobile port is heavy on microtransactions and its really optimize...
3 years in Early Access, 0 updates, 100% abandonware scam Rating: 1/10 – and that’s generous Review: Let me save you $10. Death Must Die is dead. Not metaphorically dead like "oh the meta is stale." I mean dead dead. Abandoned. Left to rot. The digital equi...
Great Vampire survivor like. Pros: *No Bugs (at least none that i noticed) *Addicting *Gear system *Characters *Atmospheric *Fun gameplay loop (collect gold and gear every loop, get skills and upgrades in different raritys in your run etc.) Even if you loose a run you collect gol
[h2]Vampire Survivors is an action roguelite that spawned its own subgenre through the sheer addictiveness of its gameplay loop. Despite this popularity, it suffers from incredibly high power creep and misguided design philosophies that tarnish the late-game experience.[/h2] [table] [tr] [th]🟩…
it's ok but very repetitive. i beat all 4 stages in 5 hours, and now all that's left to do is quest/achievement grinding and bringing items to the surface one by one. there is very limited build variety, characters are horribly unbalanced (for example the cleric curb stomps every
I really, really, really want to like this game, but right now there's several things keeping me from enjoying it as much as other games in the genre (see: Vampire Survivors). For one thing, while the color palette is really cool looking, the combination of it + constantly flashi
I am so bummed out... I was really excited to play this game and from what little I experienced it has all the attributes of an incredibly addictive game. So why am I down-voting and why did I return the game? The strobing graphics (particularly the blurry character movement for me) are utterly *...
Brotato is a fantastic game, one of the best "survivors-likes" on Steam. I personally prefer the term bullet heaven but this game leans more into the bullet hell genre if anything. It's much, much better than it might appear to you at first glance. Brotato has enough of its own i
This game have way more depth than i expected. first i thought the base skills on each type / elements sucks but then i got : - Runes - Characters & weapons unique skills - Artifact weapons - Ascensions yeah one of the best bullet hell games i've ever played.
I really enjoyed this game at first, fighting my way to barely reaching the 30 minute time limit on the first couple stages. But once you learn more about the game, and especially learn the weapon evolutions, it's too easy to get extremely overpowered every time, to the point of being able to jus...
If you liked Geometry Wars: Retro Evolved 2, you will probably like Geometry Wars 3: Dimensions. As for me, I regard Geometry Wars: Retro Evolved [1] as the gold standard of the franchise (and all twin-stick shooters). I ultimately did not like Geometry Wars 2 for its departures
I've played every game in the series, from the original arcade game in PGR2, to the mobile version, to GW2: RE, to the DS version, and everything in between. If you loved any of the past games, you'll love this one. It does not fail it's past predecessors, and is extremely good.
This game is on the verge of magnificence. The RNG implementation completely ruins it. People talk about "builds", but you're lucky if you even get half of the things you're after by round 20. Well restart and another 20 minutes here we go, what a waste. What's even more crazy is
Not really sure of too many other games of this style to feel as if each unlock you get after a point outright worsens the experience but I genuinely feel like after a certain point, the fun of this game just entirely dries out due to having too many ways to essentially be able to "solve" what RN...
Never thought I'd get into arcade-style games, but I gave this a try and now I'm hooked. Vampire Survivors is chaotic, addictive, and somehow every run keeps me coming back for just one more, trying more weird weapons and crazy combos.
20 Minutes Till Dawn is part of several bundles with other "bullet heaven" games, and it very much turns into one of those with some investment in its permanent upgrades and understanding of its upgrade synergies. At the low end however it feels more like the rogue-lites that bir
Vampire Survivors is the ultimate "just five more minutes" game. It starts with you throwing a single whip at a bat and ends with you becoming a literal god of death, surrounded by a thousand flashing lights and more treasure chests than a pirate ship. It’s chaotic, incredibly satisfying, and the...
Simple concept, can play one round at over 30 minutes or you can play continuously for over 4 hours that’s your choice. Playing one it own without the DLC is solid in its own right but the DLC enhances the experience and the crossover strangely make sense. I cannot deny I love this game. It’s one...
game is kinda crappy, dont understand why it has overwhelmingly positive. abilities do not synergize with each other and the whole game is really just a slow grind. just go play 20 minutes till dawn, it does everything better in every way.
I found this to be fun for the first few hours, but it quickly got repetitive. Part of the problem is how RNG dependent a run can be, with certain high-rarity items totally breaking open a run, especially if gotten at an early enough wave. Yes, rerolls are pretty generous, but th
Virtual cocain, addictive as hell. PROS + extreamly addictive + contantly unlocking something new + it is on of the games where you can theorycraft and plan ahead, OR just go with the flow, and both will be fun CONS - slow chest opennign animations - new DLC mechanics are either selfcontained or ...
The game is fun on my steam deck when I’m travelling. Only big thing to consider before buying is that 70% of the unlockable items are inherently bad and once they are added to the loot pool the game becomes increasingly difficult and I liked that but most people won’t. Progressi
10/10 Pure digital crack. Ridiculously easy to pick up, but impossible to put down. You move a bit, chaos ensues, monsters/enemies everywhere, and suddenly it’s 1am you're 5 hours deep into the game and you’re saying just one more run for the 100th time. Plays great on desktop or the Steam Deck, ...
The POE of survivorlikes, Soulstone offers a significant amount of control over your runs. Massive skill tree of permanent upgrades, runes to amp up certain abilities, weapon crafting, unique material farming, several dozen characters, the content here is extremely impressive giv
All bugs blocking unlocks have been patched. After 360 different kinds of enemy sprites deleted, 468 weapons unlocked, 80 secrets completed, 8 adventures done, 93 power ups, and a number of characters in the hundreds that I'm too lazy to count; It's pretty good. Press start game, collect endorphins.
🧛♂️💥🎮 90/100 If you judge a game by its graphics, you might underestimate Vampire Survivors — but that would be a huge mistake. The visuals are simple, sure, but everything else absolutely shines. The gameplay loop is addictive, easy to understand, and keeps you coming back for “just one more…
I like a lot of the animations and art direction, the sound effects are fine, and the general concept of the game is fine. That being said, the game is not fun to actually play. - Too Short - 20 waves with only 1/2 bosses is just not enough. Too Repetitive - levels are always the
The game itself is good as everyone saying on their reviews, if you got it from cheap bundles (this game is too often included in them). But I have one thing on my mind which overwrote all those good things. On releasing this new version at Steam, the devs removed "Perks" - power
One of the best arcade games on Steam. The only problem is that the game has issues on Steam Deck and Linux. It's not really stable and consistently crashes, the first time I open the game in a day, but it's stable and works fine, if launch it a second time. Another problem is th
THIS REVIEW IS FOR PACIFISM ONLY THE VERDICT: Stay on GW2. Why?: Broken hit-box's. CONCLUSION: If you are among me and the others who spammed years on GW2 pacifism than don't waste even a second on this, however if the hit-box's get fixed than this is an absolute must get.
I don't understand why people like this game so much, and I dont think I ever will. keep in mind that i have a lot more hours on console, i wanted to give this game a second chance because it is highly rated, but it couldn't even entertain me for longer than 20 minutes. the gameplay is mediocre a...
While the gameplay is relatively simple it is very addictive. The music is great, the gameplay loop is engaging, the graphics are charming. There is so much content, characters, upgrades, secrets, weapons, levels, etc. It can get a little old after 200 characters, but each character comes with ne...
This game is the game that inspired hundreds of 2D roguelikes. Start playing and you'll understand why : the amount of possible combination you can get without even counting the DLC's is just crazy. The game can be easily bought on discounts for around 3 bucks while offering more that 30 hours of...
School desks eat up a large portion of your free time again, and would you therefore like to play on laptops while you compete with your classmates? Alternatively, you need to take a break from work, but you can't start anything new on your work laptop? Crimsonland could help you
Playtime: 52.8 hours (on and off, and steadily climbing at time of review) I’ve played this on and off since buying it and somehow ended up 50+ hours deep without ever really planning to. Vampire Survivors isn’t really a game I “would finish” in the traditional sense. It’s more something I keep c...
A pretty janky game. How you win is based almost entirely on luck. If you don't get a good gun early, you die, restart round. That is how you beat the rounds, respawn over and over and wait until you get a gun that isn't useless. That's it, that is all there is to this game. Some
It seems that everytime an IP is handed off to another development studio, they can never capture what the original dev team made. Activision shut down Bizarre Creations, the original development team behind all of the Geometry War games. So now without the original team, Activis
After the latest update, the max item slots in couch coop were reduced from 4 to 2 per player. This completely breaks the balance and progression for duo play. How are we even supposed to reach the Grim Reaper (30-minute mark) with only 2 upgrades? Some weapons (like Peachone and Ebony Wings) are...
I loved Geometry Wars. I even loved playing it inside PGR3. This isn't Geometry Wars. This is pure, distilled BS and frustration packed into the most gimmicky package I have ever seen. Every single action or form of gameplay is obfuscated by some absolute crap-tier modern AAA win
An [Meh] game. Mediocre rogue lite survival-like shooter, with the most significant downside being very basic, it is still fun to come back from time to time to complete a run on every character. Still, it is minimal and has little to no variety; it's the same old thing, same sce
The most barebones roguelike experience, without any flare or depth to make it worth your money or your time. The visuals are underwhelming (both the pixel art and the HUD) and the gameplay loop, the central aspect of any roguelike game, is pretty repetitive and gets boring after a couple of runs...
It's simple and addicting, but there's so much things that make it annoyingly unfair. - Monsters scales too fast. It quickly become a game of "who gets one-shotted first" (which I personally think is a lazy difficulty design in games) - Some monsters track your movement and almos
Posted a Steam thread to discuss the abundance of DLCs, was getting a healthy discussion before mods or the devs themself decided to delete it, without any explanation and gave me a 1-day ban... That doesn't seem like a good sign. And from what I have seen here, the DLC problem will only get wors...
Great game, not at must-play level. First of all, this is a good game and does everything well, but scaling that to the level of it being a must-play is not right. When it was released, it was immediately perceived as one of the most groundbreaking and unexpected experiences in gaming. A game tha...
Geometry Wars 3 is far from a bad game, but it is a relatively disappointing entry in the Geometry Wars series. For starters, the adventure mode feels thrown together randomly. There is no sense of difficulty scaling or linear progression. One level might take a single attempt to
Fun, very difficult twin stick shooter. Its flaw is that it comes across as unfair. The special stages it has, where you play on funny shapes such as a cube, look nice but it limits your field of view and you get easily blindsided if you stay close to an edge. That or you run the
This game created its own genre. After years and tons of free and paid DLC this is still the best in the genre. Some positives... + Simple but addictive gameplay loop + Amazing soundtrack + Achievements that make sense in the context of the game + So much content .... (for 4.99) + Tons of free DL...
I can totally understand why someone might like this, but I didn't. I found it more repetitive than most Rogue-lites. The there's no builds, you end up with same choices a bit too fast and there are too many characters for how "not different" they all are. I also couldn't get the 100% without buy...
A great game to relax to while listening to good music and earning all the achievements to unlock all the powers, maps, and characters. The DLCs are good, and they don't make it much more expensive. I recommend it.
This game is a top-down shooter without a story. Every single mission will place you on a flat map without any obstacles or anything else but monsters that keep spawning. Each mission will spawn different combinations of enemies, but in each mission your goal is the same and that
Achievements Locked Behind DLC Paywalls. DLC Seems Like Paid Patches: Game Is 50-60 Hours Base, First Two DLC Are 4-6 Hours Max And Are Just More Of The Same For Double The Pricepoint. Adds Basically Nothing. Game Used To Be Three Dollars - Now It's Five, (14.50 With DLC.) Also... DLC Started Com...
Very tedious and repetitive, very poorly balanced, tons of visual clutter makes it hard to determine where enemies are, enemies spawn on top of you with no indication, no environmental variety whatsoever (literally every stage is a colored rectangle with invisible walls), default
Convoluted mess. Nice little game to spend time e.g. while running/walking because does not take much finesse. Early and mid game can be enjoyable but I've noticed end game becomes more and more frustrating up to a point there is little point or enjoyment in playing, rather than leave the charact...
Rating: ★★★★★ (5/5) Vampire Survivors is one of those rare indie games that hits you with a simple concept but keeps you hooked for hours. Available on Steam for a ridiculously low price, it’s hard to believe just how addictive and satisfying this little gem is. Gameplay: At its core, Vampire Sur...
The challenges in this game are infuriating. Well, I should say "the challenge". Beating levels is nice, but if you can beat a level without taking damage, you get a stupid yellow star next to it. I thought I would try for fun. It was a nice little shooter experience that I could
🧛 Vampire Survivors | 👍 Yes, highly recommended | ⏱ 160h+ played 5 of 5 Sigma Queens ;-) === TL;DR === 🧠 A deceptively simple but absurdly addictive arcade survivathon where escalation, RNG, and audiovisual feedback fuse into one of the strongest “one more run” loops in modern gaming. === What…
It's funny, moment to moment the gameplay is not very good, and hardly what I would call fun. You mostly just move around a bit. But the meta-game is so incredibly addictive, it doesn't really matter. The game is all about choosing which weapons and power-ups you want from random selections, and ...