Themes · demand
Difficulty honest
Asking for a game that is hard in a way that feels fair.
- Reddit request threads1,353#3 of 15 · 428 hits · 3,608 weighted among survivors-like discussions
In HALL PASS
What responds to it.
- Enemy HP and speed, never spawn countsHow difficulty is tunedTuned
We never raise difficulty by spawning more enemies. In a survivors-like, enemies are the XP supply, so more of them makes the game easier. We measured this: on Night II with a 1.15 spawn multiplier the bot reached the bell at the median. Difficulty comes from enemy health and speed.
- Making the first night winnable without an easy modeStudy Hall mercy and ClutchTuned
The lab had already measured what kills a new player: 88% of the damage is contact from the two cheapest enemies, arriving on a smooth curve that empties the health pool around three and a half minutes in. Every discrete fix we tried (a boss change, a spawn change, a roster change) missed, because the problem was not discrete.
Per community
Where it shows up on Reddit.
| Community | In request threads | In praise | In complaints | In quit sentences |
|---|---|---|---|---|
| r/vampiresurvivors | 101 30 threads | — | — | — |
| r/roguelites | 652 208 threads | — | — | — |
| r/roguelikes | 513 158 threads | — | — | — |
| r/brotato | 40 15 threads | — | — | — |
| r/SoulstoneSurvivors | 15 6 threads | — | — | — |
| r/hallsoftorment | 9 4 threads | — | — | — |
| r/DeathMustDie | 15 5 threads | — | — | — |
| r/20MinutesTillDawn | 6 2 threads | — | — | — |